If you were concerned that F2P mechanics would undermine Diablo IV Gold Immortal If so, then your concerns were legitimate. But if you had hoped that Blizzard could provide a solid mobile spinoff to help fill the gap between the next major installment in the series, you're not to be disappointed. Check out our complete Diablo Immortal review.

The controls here are slightly different, depending on whether you're playing on desktop or mobile devices, but the fundamental concept remains the identical. You'll start a quest in town, venture out into the wild, and click or tap incessantly to fight your enemies, occasionally trigger special abilities, or sipping an elixir of healing. The combat may not be that intense however, it's a lot of fun and requires a bit of tactical thinking, particularly when you're besieged by the demonic hordes, and have to deal with special ability cooldowns and a limited amount of potion.

Diablo Immortal's fundamental gameplay is similar that you'd see in the earlier three Diablo games. Since Diablo is a mobile game initially, actions aren't as precise while character creation is a little less detailed, and there's a general sense that the game grants you the ability to compensate for the touch controls. This isn't an issue however, because the difficulty increases in time.

In typical Diablo fashion it's also possible to collect loot while playing -- lots of loot. Just about every enemy you take on will drop some kind amazing weapon or piece and you'll be constantly changing gears to become stronger as you go. Anything you don't really need is salvageable, which is among Diablo Immortal's greatest features. Instead of selling off useless gear you can recycle it into parts using those parts to power the equipment you'd like to keep. This provides you with a constant sensation of advancement, and even lets you plan future character strategies that will be based on certain strong items of equipment.

There's nothing to complain about the moment-to-moment gameplay in Diablo Immortal. The experience of battling the demonic hordes is rewarding; there's plenty of variety in character classes as well as abilities and possible builds as well as plenty of fascinating loot to discover. In terms of structure, however, the game does have some flaws.

Diablo Immortal doesn't cost anything to play, though after a few hours, I found myself wanting it to. I would've much preferred paying a single, fixed fee to play in my own way and not be bombarded with (surprisingly costly) microtransactions at every turn. Diablo 4 Gold Immortal is by no means as bad as free-to-play games can be, but every single F2P feature is designed to derail the game rather than enhance it.